
The patroling paths could need some attention, and the AI regarding open doors. Marys church one of Oleks "herd" wander into the house behind the church, freaks out and alert the whole place, making everyone hostile. This isn't the only time I have had a problem like this. So now he is freaking out, comes back to the destroyed part with an assault rifle in hand and goes berserk. I never moved past the trader, went to the traders house or even went near the door in the basement. For the first night it is recommended to bring only. (7 Soldiers in total) Required tools: Since the location is big, consisting of 1 small outpost and 2 buildings, you are most likely run out of time just sweeping the place. Now he runs back to the trader and alerts the whole place I am intruding on their territory when I have not intruded at all. Inhabitants: Bojan (Trader, can be hostile) 6 other soldiers.

So he just closes it and continues eating, no big deal right? I run upstairs to show him I am scavanging here, then I continue scavange the rest of the house through the doors, run upstairs and then he freaks out over the open doors. Someone from the other house goes into the fridge room, starts eating in the fridge and notices the door I left open. Then I lockpick the fridge room, and go removing the piles blocking the way into the other house.

Pavle went to the Semi-Detached House with the trader, not the trigger happy Bozena.
